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And the top e-learning trends for 2016 are.

Neo LMS

Second, the introduction of gamification. Initially thought by some experts and even teachers as a gimmick , gamification quickly caught the interest of the ed tech world, because the best way to teach students is to play games. And mixing up gaming with learning makes the latter even more fun.

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Being ‘The Guide on the Side’ is not Enough. Become The COO.

techlearning

In the last five years of being the COO of the classroom, my students have remodeled their entire classroom , completed yearlong passion projects , turned a profit running real businesses , and worked with companies like Slack, Google, Microsoft, and Skype. Until Next Time, Here’s to a hundred more. Read more at Teched Up Teacher.

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CrazyIdeas.Doc

techlearning

In my Google Drive I have a folder called Top Secret. My favorite company to come out of Start Up Bus was Course Align. To give more discretionary time back to teachers, what if we, like Google, provided perks. There are only two documents in that folder. The first is a Doc called HaHa! There you have it.

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Are You Prepared For The Future Of Social Learning?

TeachThought - Learn better.

Tools like Skype, Google Drive, OneNote and OneDrive are some of the most widely used channels to share content, communicate and work together. Content gamification is yet another vital aspect of social learning. A unified interface that drives all activities is far superior for making social learning integral to digital education.

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