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7 Digital tools for student engagement across all grade levels

Neo LMS

When we can take risks by either trying something new or using digital tools for game-based and collaborative learning, we will see students engage more with the content. Additionally, it is important that we ask for their feedback so we can continue to provide the best learning opportunities for them.

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Lumio and Canva for Education Announce All-New Integration to Bring Immersive Digital Learning to Life

eSchool News

The integration offers educators’ free access to export and upload Canva lessons, presentations, and other materials into Lumio to create interactive lessons with game-based activities, formative assessments, and more.

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Learning Revolution Free Events - ISTE Unplugged + Hack Education - AERO - Gaming in Ed Call for Proposals - Students Driving Change

The Learning Revolution Has Begun

. - James Bellanca The Learning Revolution Project highlights our own "conference 2.0" virtual and physical events and those of our over 200 partners in the learning professions. We are already receiving some great presentation proposals for Library 2.014 and the Global Education Conference. Learn more and join the event here.

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Five Ways Teachers Can Use—and Create—Augmented Reality Experiences

Edsurge

Zombies had taken over the school library, and she and her fellow students had to work together to answer various questions about books—such as identifying where the index is located. On the screen, she saw her classroom just as though she were using the camera, but with one startling difference: There was a zombie floating in front of her.

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