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Technology Tools for Teaching and Learning

eSchool News

Educational apps and games can make learning more enjoyable, transforming educational content into interactive and game-like experiences that motivate students to explore and master new concepts. This personalization enhances the effectiveness of teaching by catering to each student’s pace and learning preferences.

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4 Ways teachers can use edtech to create personalized learning experiences for students

Neo LMS

With schools opening their gates again, the forced transition to online learning environments from the past year has made it clear that a hybrid learning model works and should continue to safeguard and minimize future disruptions to learning. The method optimizes the time teachers and students spend together in the classroom.

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4 Important Lessons from 15 Years in EdTech

Gaggle Speaks

I constantly play contrarian with our marketing team around using the latest education lingo: Project-Based Learning; Web 2.0; Collaborative Learning, 21st Century Skills; Blending Learning, Student Engagement, MOOC; Flipped Classroom; Gamification; Big Data. The list goes on and on.

EdTech 40
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4 Important Lessons from 15 Years in EdTech

Gaggle Speaks

I constantly play contrarian with our marketing team around using the latest education lingo: Project-Based Learning; Web 2.0; Collaborative Learning, 21st Century Skills; Blending Learning, Student Engagement, MOOC; Flipped Classroom; Gamification; Big Data. The list goes on and on.

EdTech 40
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The 100 Worst Ed-Tech Debacles of the Decade

Hack Education

It works well, that is, if you disregard student data privacy and security. Or the company will have to start charging for the software. The Flipped Classroom". The problem with the “flipped classroom” is less the pedagogy per se than the touting, once again, of this as “the real revolution,” as Techcrunch did.

Pearson 145