Remove Adaptive Learning Remove E-rate Remove Mobility Remove Tablets
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The 100 Worst Ed-Tech Debacles of the Decade

Hack Education

“To Save Students Money, Colleges May Force a Switch to E-Textbooks,” The Chronicle of Higher Education reported in 2010. The story examined a proposed practice: “Colleges require students to pay a course-materials fee, which would be used to buy e-books for all of them (whatever text the professor recommends, just as in the old model).”

Pearson 145
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Ed Tech News, a New Podcast, and the Hack Education Roundup!

The Learning Revolution Has Begun

The Rise of the Low-Cost Tablet & the Promise It May Hold for Learning BYOD: Does It Solve or Does It Worsen K-12 Tech Woes? Launches Rated JPG reports that beloved toy-maker LEGO is building its own social network. This includes video games, mobile games and the like. And apps like Kno and Stanza failed to work.

Knewton 43
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Write, Design, and Publish: Your All-in-One Guide to Effortless Digital Book Creation

Kitaboo on EdTech

Creating Engaging Content Understanding Your Audience Writing Comprehensive Content Learning Clarity and Accessibility Evaluating Learning Outcomes III. Designing an Immersive Reading Experience Recognizing Learning Styles Implementing Visual Design Principles Using Adaptive Learning Paths IV.

eBook 52