Reflections on 50 years of Game-Based Learning (Part 3)
Edsurge
JANUARY 3, 2023
While there is still work to do in closing the digital divide, access is becoming less of a limiting factor for game-based learning. For example, the Roblox Community Fund aims to reach 100 million students by the end of this decade and recently opened a $10 million fund for developers and educators to build on their platform.
Let's personalize your content