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8 Biggest Reasons Why Teachers Prefer eBooks in Classrooms

Kitaboo on EdTech

Gamification Makes Learning Interesting: Classroom is a place where students learn new things and at the same time they are competing with their peers to score the highest marks in all subjects. With eBooks being embedded with gamification, teachers are able to use these techniques to motivate students to do better in class.

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8 Trends in Education Technology That Will Have A Major Impact

Kitaboo on EdTech

Social Media in Learning. Who would have ever thought that social media would one day be accepted as part of the learning process? With kids as young as eleven having social media profiles on various platforms, you can’t really expect to keep them away from social media for too long.

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