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Is Augmented Reality Technology The Future of Education ?

Kitaboo on EdTech

AR, VR, MR are technologies which provide visuals to learners that can enrich the learning experience and assist the educators in creating content that links visuals to reality. For educators, technologies like this offer a method of delivering content that makes learning interesting and easier to understand. billion mark as of 2017.

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Video for learning: Today and tomorrow

Learning with 'e's

We recorded micro-teaches - usually a 10 minute lesson - and then played back the footage to the students so they could see and hear themselves and learn from the experience. Today, video use in the classroom is more commonplace. Game based learning is another area of development that has already impacted positively on education.

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Taking Student Voice Beyond The Classroom

techlearning

I started embracing student voice by asking them “how do you want to show me what you learned?” The next school year, 2016-2017, we made about a $100, but FH Gizmos also got an amazing email. Especially because there was nothing wrong with them, they had just been let down by the education system. at the end of every unit.

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A Teacher’s Guide to Surviving Fortnite

techlearning

Name the second most watched sporting event of 2017. I’m not saying you should let kids play Fortnite in school, though I’m not opposed to it, I’m saying we should explore every avenue in embracing student’s passions to better their learning. Can you learn to embrace Fortnite? Fortnite writing prompts are easy to construct.