Remove 2004 Remove Gamification Remove Social Media Remove Study
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What Does the Popularity of Pokémon Go Mean for K-12 Gaming? A Q-and-A With James Gee

Marketplace K-12

He has written several books on the role of games and learning, including What Video Games Have to Teach Us About Learning and Literacy (2003) and Language and Learning (2004). As a gamer, I’m just not personally deeply interested in the social media aspect. But social media is complicated in this respect.

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Education Technology and the Year of Wishful Thinking

Hack Education

.” This was what the mother of a nineteen-year-old killed by a bomb in Kirkuk said on an HBO documentary quoted by Bob Herbert in The New York Times on the morning of November 12, 2004. Indeed, she’s quite methodical with her study – her inspection, introspection – of grief. That famous Arthur C.