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Making Video Games for Higher Ed Requires Major Investment. Is It Worth It?

Edsurge

For higher education, with smaller potential audiences and student outcomes at stake, companies are debating whether return on investment is there for game-based learning experiences. Triseum is a private company that spun out of Texas A&M University’s Live Lab in late 2014. Norton & Company. Enter Textbook Publishers.

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Digital divide: Gap is narrowing, but how will schools maintain progress?

The Hechinger Report

BRUNSWICK, Maine—Like many school districts, Brunswick School Department in Maine suddenly has a lot more laptops and tablets to manage than it planned for. The possible uses of technology are only starting to be explored, with researchers and educators still assessing what works – and doesn’t work – for young people.