Remove Gamification Remove OER Remove Social Media Remove Software
article thumbnail

Storms over liberal education: notes on the 2016 AAC&U conference

Bryan Alexander

I kicked things off with a survey of major technological developments in a very top level way, then dived into specific, currently used digital tools (the LMS, ePortfolios, video, robotics, big data, social media, 3d printing, etc.). That meant open source software, open education resources, and open access in scholarly publication.

article thumbnail

Unlocking the Gate to Better Learning

EdNews Daily

To “ungate” in software is to allow a user to proceed to the next level or into a new section. In some software, gating is a way for teachers to lever up or hold back individual students so that they can surge forward if they are high achievers or remain with a group. By LeiLani Cauthen. Imagine that.

Learning 100
article thumbnail

Four game changers

Learning with 'e's

To help achieve this vision, Mackintosh is setting up the OER University and is evangelistic in his elucidation of this concept. Mackintosh believes that 'no learner should be denied access to an education because learning material is locked away behind copyright or because people may not have the resources to pay for licensed software'.

OER 53