Self-Paced E-Learning Market Evaporating, Report Finds
Marketplace K-12
AUGUST 30, 2016
However, sales of mobile learning, simulation-based learning, game-based learning, and “brain-training” software are all on the rise. market is the trend toward open and free educational resources, or OER. See also: Consumer Demand for Digital Learning Games, Simulations Growing Worldwide.
Let's personalize your content