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Design Thinking Process and UDL Planning Tool for STEM, STEAM, Maker Education

User Generated Education

In deciding what resources you need based on the learners you have, you may first need to determine how your learners learn best, what projects you plan to do, how you can set up a makerspace in your classroom, and much more. Share Out: A goal of the design thinking process is sharing learning out to a broader public.

UDL 275
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From Legos to Maker Labs: Fun and Learning After School

Graphite Blog

But we all know learning isn't confined to the school day. When I was young, few after-school activities appealed to me, so hosting an after-school club as a teacher didn't occur to me until a few years ago when I began to look at after-school learning through a new lens. Even if that learning has to wait until school is out.