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Self-Paced E-Learning Market Evaporating, Report Finds

Marketplace K-12

Future revenue in the $33 billion e-learning market is expected to fall precipitously in the United States and internationally, but sales of other types of digital learning products are predicted to rise, according to a market research report released recently. Unstable Economies Impact E-Learning Market.

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50 Of The Best Video Games For Learning

TeachThought - Learn better.

Note 1: Some of the links are to videos of the game, while others are to app download links. Videos are probably a more effective way to introduce you to a game than some kind of app overview page with nebulous, consumer-driven ratings. 1 top game globally with 500 million+ games played ???. 0 likes. . Plague Inc.

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