Remove Document Remove Gamification Remove Online Learning Remove Robotics
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Top 5 new EdTech tools that you might use in your university

Neo LMS

The best way to acquire and retain knowledge is by learning through games. Modern educators know this very well, so they’ve come up with many different ways to incorporate gamification elements into the everyday classroom environment. But what is the purpose of gamification ? Robot teachers. Online learning.

EdTech 347
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35 edtech innovations we saw at FETC 2023

eSchool News

The A30 is a multi-functional classroom tool that enhances the teaching experience by combining a document camera, web camera, microphone, and speaker. Beanstack , an edtech platform that helps schools encourage kids to read through gamification, demonstrated the importance of engaging readers.

EdTech 125
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Current Trends in Education

eSchool News

But looking at 2024, here are some current trends in education: Technology Integration: Continued integration of technology into classrooms, with a focus on online learning, educational apps, and interactive tools. This flexibility allows for personalized learning experiences and accommodates varying student needs.

Trends 52
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K-12 Tech Innovation News

eSchool News

Because of these new technologies used in education during the pandemic, today, students who are home on extended illness-related absences, those who are traveling, or those who are otherwise unable to attend in-person school don’t have to worry about missing entire days or weeks of learning.

Trends 93