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Prioritizing inclusivity in game-based learning

eSchool News

Designing for Inclusion, Designing for All: A mindset shift and practical approaches to further your journey toward inclusive design in EdTech , illustrates how inclusive design practices can improve any edtech solution by providing educational experiences that are more flexible, customizable, and meaningful for all students.

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GAMA Expo 2024 and KySTE 2024

Adam Watson Edtech Elixirs

Not surprisingly as it is mainly a closed-to-the-public industry trade show, the majority of sessions involved game publisher announcements, or ways for owners to improve gameshop sales, marketing, community partnerships, and so on. In particular, the session centered on an intriguing perspective from a white paper by Drs.