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Interacty – A New Platform for Teachers to Create Educational Games and Interactive Worksheets

Educational Technology and Mobile Learning

Interacty is an online platform that allows teachers and educators to create learning games and interactive worksheets to work with students at school and online. In a sense, Interacty works resembles Kahoot, Blooket, Quizlet, Quizizz, and other services that allow you to create game-based learning materials.

Education 100
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Learning Revolution Conference Schedule - Online and Free NEXT WEEK

The Learning Revolution Has Begun

The LearningRevolution.com project has over 200 partner organizations and bridges schools, libraries, museums, and the work, adult, online, non-traditional and home learning worlds. Our theme for this conference is "What Are We Learning About Learning?" D What is Project-Based Learning (PBL)? Tuttle, Ed.

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Best Websites and Apps for Creating Online Quizzes

Educational Technology and Mobile Learning

Kahoot Kahoot is a game-based learning website that provides you with fun ways to quiz students online. Like Kahoot, Quizalize also employs the principles of game-based learning to engage students in various formative assessment activities. and media (e.g., images, videos, voice clips, and audio recordings).

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Learning Revolution Free Events - Great, GREAT Keynotes - MiniCon - ISTE Unplugged! - Striving for Failure?

The Learning Revolution Has Begun

The Learning Revolution Weekly Update April 15th The very existence of libraries affords the best evidence that we may yet have hope for the future of man. - Eliot The technologies of the Internet and the Web are reshaping where, when, and from whom we learn--and even how we think about learning. National Library Week.

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Best Gamification Tools for Teachers

Educational Technology and Mobile Learning

Using them will enable you to easily incorporate the ethos of gamified education allowing you to create gameful learning experiences in class. Kahoot Kahoot is a game-based learning website that allows teachers and students to create, explore, and play a wide variety of educational games. and media (e.g.,