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10 Experts’ Predictions for Education and Technology in 2016

GoConqr

With an increased presence of BYOD and 1:1 programs in classrooms, schools today are faced with the challenge of transforming traditional learning spaces to seamlessly connect pedagogy, technology, and space. One of the biggest EdTech trends in 2016 and for the years to follow will be gamification. Maria Mendez (Educator, Chile).

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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

The study of teaching adults. ” BYOD programs allow students to use their own technology (usually smartphone or tablet) in a classroom. Gamification. A term coined by Stewart Hase, heautogogy is the study of self-directed learning. ” (1). An initialism that stands for “Bring Your Own Device.”

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A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

Using everyday digital content, the COR paper and online assessments directly connect to the questions posed in SHEG’s study and engage learners in credibility decision-making around three COR Competencies: Who’s behind the information? Social studies teachers will adore these! What’s the evidence?