Remove Blended Learning Remove Gamification Remove MOOC Remove System
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It’s 2020: Have Digital Learning Innovations Trends Changed?

Edsurge

The primary trends identified by the team were: adaptive learning, open education resources (OER), gamification and game-based learning, MOOCs, LMS and interoperability, mobile devices, and design. So what do we do with the results of this research?

Trends 191
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4 Important Lessons from 15 Years in EdTech

Gaggle Speaks

Today, Gaggle provides our Safe Classroom Learning Management System and Safety Management products for Google Apps for Education or Office 365 to millions of students who are creating, collaborating and sharing in a safe environment. When was the last time you sent an online greeting card? The list goes on and on.

EdTech 40
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4 Important Lessons from 15 Years in EdTech

Gaggle Speaks

Today, Gaggle provides our Safe Classroom Learning Management System and Safety Management products for Google Apps for Education or Office 365 to millions of students who are creating, collaborating and sharing in a safe environment. When was the last time you sent an online greeting card? The list goes on and on.

EdTech 40
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Learning Revolution Free PD - Two Great Library Events - GlobalEdCon Deadline - UNC's Amazing World View

The Learning Revolution Has Begun

Close to 40 presentations in four different strands: Stories for Learning, Games and Gamification, Passion-Driven Learning and STEAM. It runs for 2 weeks (October 20-31) with video presentations uploaded daily Monday through Friday. The conference is asynchronous, so you don''t need to worry about time zones.

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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

BYOD is often seen as a way of solving budget concerns while increasing the authenticity of learning experiences , while critics point to the problems BYOD can cause for district IT, privacy concerns, and more. Blended Learning. Blended learning is a learning model that combines digital and face-to-face learning experiences.

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A Visual Cheat Sheet For Education Technology

TeachThought - Learn better.

The following infographic/cheat sheet from @goboundless outlines some of the larger scale (eLearning) or controversial (MOOC) movements, as well as those on the rise (1:1, personalized learning), and providing working definitions for each. Massive Online Open Courses (MOOC). Gamification. Blended Learning.

CMS 40
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A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

You may remember Stanford History Education Group (SHEG) for its groundbreaking and utterly depressing report, Evaluating Information: The Cornerstone of Online Civic Reasoning. In the November 2016 Executive Summary , the researchers shared: When thousands of students respond to dozens of tasks there are endless variations.