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Metaverse Education: What’s Next for Virtual Learning?

ViewSonic Education

These types of virtual platforms are part of what is known as the gamification of learning, which is the use of gaming elements to improve student engagement and overall enjoyment. Not all virtual or metaverse platforms are focused on gamification, though. 2) Relatable to Modern Students (Digital Natives) . Final Thoughts .

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Empower Education: Interactive Workbooks for Schools

Kitaboo on EdTech

Interactive workbooks for schools have emerged as a powerful tool in the realm of education, offering a dynamic and engaging approach to learning. These dynamic tools are reshaping the educational landscape by integrating technology into traditional learning methods. Let’s start! Table of Contents: I.

eBook 52
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E-learning in times of crisis: The CARE2 Framework

Neo LMS

Colleges and universities also shelter the poor and homeless and are mobilizing their facilities and resources to respond to the global pandemic. Read more: Why e-learning is key to building disaster-proof education. Read more: 3 Gamification principles for a gamified learning environment.

Learning 267