Remove Academic Standards Remove Examples Remove Gamification Remove Mobility
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7 Shifts To Create A Classroom Of The Future

TeachThought - Learn better.

We’ve talked about this one quite a bit–most recently in C hanging What We Teach , for example. In short, the shift from purely academic standards to critical thinking habits supports personalized, 21st century learning through a preceding shift from institution to learner. Game-Based Learning & Gamification.