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Esports Emerge as Learning and Social Catalyst in Schools

edWeb.net

Esports is also a professional industry that in 2018, generated $906 million in revenue, and has the potential of reaching $3 billion by 2022. She is responsible for helping school districts build a culture of digital citizenship among educators, students, and their families. Millions of people worldwide follow esports.

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WHAT’S NEW: NEW TOOLS FOR SCHOOLS

techlearning

HOONUIT’S NEW COURSES ( www.hoonuit.com ) Hoonuit announces the launch of accredited professional learning courses. The courses will be provided through Pathways, a new enhancement to Hoonuit’s online professional development solution, which groups similar modules together to provide a well-rounded study of a topic.

Tools 72
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Change Agents: Tech & Learning?s Most Influential People in EdTech In 2018

techlearning

Jennifer Parker provides professional development, training, and support for the effective use of technology to assist and inform instruction for 21 school districts in Macomb County (including 130,000 students and more than 10,000 staff ). That’s digital-age teaching and learning.”

EdTech 48