Remove 2017 Remove Game-Based Learning Remove Mobile Learning Remove Mobility
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AI in VR and AR with Rachelle Dené Poth

The CoolCatTeacher

She is the past-president of the ISTE Teacher Education Network and served on the Leadership team of the Mobile Learning Network for five years. She received the ISTE Making IT Happen Award in 2019 and has received several Presidential gold and silver awards for her volunteer service to education.

Microsoft 260
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#iste17 trends: Google, Touch Screen Chromebooks and More

The CoolCatTeacher

Today Kasey Bell @shakeuplearning sits down to talk about the hot trends at ISTE 2017 including lots of Google stuff, new AR news, Google Keep, touch Screen Chromebooks, and more news. I will be leading a panel discussion on 5 Key Trends Transforming Teaching Today at ISTE 2017 on Monday June 26, 2017 at 4pm in room 225 A and B.

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Video for learning: Today and tomorrow

Learning with 'e's

Alternative modes Today, education has expanded beyond traditional learning spaces into distance education , blended learning, flipped classrooms , mobile learning, and online delivery through technologies such as MOOCs ( Massive Open Online Courses ). Again, this mode is dependent on high quality video content.

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Best Gamification Tools for Teachers

Educational Technology and Mobile Learning

By definition, gamification is "the incorporation of game elements into non-game settings" 1. In education, the concept of gamification has especially gained traction during the last decade or so due mainly to the advance of web technologies and mobile applications.