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Learning Revolution Events - AltEdFilmFest - Homeschool+ - Gaming in Ed Call for Proposals - Open Letter from a Highly Creative Child

The Learning Revolution Has Begun

Volunteering to help moderate sessions is a great way to get to know the presenters and to get better connected with our online learning communities. Share your experience with game-based learning with an audience of game developers and peer educators! Please sign up to volunteer here.

eBook 48
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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

Blended learning is a learning model that combines digital and face-to-face learning experiences. ” It is generally accepted that there are four models of blended learning: Rotation, Flex, A La Carte, and Enriched Virtual. ” Game-Based Learning. 6 Characteristics of Connected Learning.

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Learning Revolution Free Events - Great, GREAT Keynotes - MiniCon - ISTE Unplugged! - Striving for Failure?

The Learning Revolution Has Begun

Conference strands include Teaching with Technology, Student Devices, Online Learning, Subject Specific Ed Tech, Creative Ed Tech, Web 2.0 & Social Software, and Administrative Support. Game Based Learning, Dyslexia, and Reading Comprehension. Please see the call for proposals and submission instructions here.

BYOD 52
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Learning Revolution Events - Twin Events on the Future of Museums - AltEdFilmFest - Maker Parties

The Learning Revolution Has Begun

Both events are focused on four main themes from the NMC Horizon Report > 2013 Museum Edition : Bring Your Own Device, Location-Based Services, Crowdsourcing, and Makerspaces. Interested in becoming a Learning Revolution Partner? Principalcast began podcasting in September of 2013. More information at [link].

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Learning Revolution Events - Future of Museums Events Are This Week - AltEdFilmFest - Homeschooling - Gaming in Ed

The Learning Revolution Has Begun

Both events are focused on four main themes from the NMC Horizon Report > 2013 Museum Edition : Bring Your Own Device, Location-Based Services, Crowdsourcing, and Makerspaces. Share your experience with game-based learning with an audience of game developers and peer educators!