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What Video Games Like Doom Teach Us About Learning, According to GBL Guru James Paul Gee

Edsurge

The Mary Lou Fulton Presidential Professor of Literacy Studies at Arizona State University has been playing video games for four hours every day since 2003, solving puzzles and battling bosses in games such as Doom, Darksiders 2 and Uncharted 4. EdSurge: What was the first video game you played? The game was long and hard.

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Why I’m Optimistic About the Next Wave of Education Technology

Edsurge

The web was increasing its use of graphics, but had barely adopted video. As recently as 1997, only 27 percent of America’s K-12 school had internet access—a number that skyrocketed to 92 percent by 2003. Internet ubiquity in the classroom led teachers to adopt email and experiment with other technologies.

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More on the Cost Trap and Inclusive Access

Iterating Toward Openness

And the idea of pivoting away from that at the exact moment Pearson, Cengage, and McGraw-Hill are adopting that approach seems a bit too convenient. But because Pearson has the exclusive rights to distribute this title, there is no competition and you’ll pay over $200 for a new copy. I fear it is OER wanting it both ways.

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What Kids Need for Optimal Health and School Engagement

MindShift

We recommend keeping ample time for recess in school, as well as carving out time for kids to have more choice in activities in the classroom so they are able to use their imagination, build and make things, interact with others, and have some ownership over what and how they are learning.