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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

Gamification. A collection of software bundled by Google that is available on a subscription model for schools and classroom. I really believe I could have hit a mosquito in the eye with a pine needle at thirty paces; I couldn’t miss because there was no such thing as a miss.” ” Game-Based Learning. Genius Hour.

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Education Technology and Data Insecurity

Hack Education

Always eager to associate itself with the latest tech craze, education technology embraced Pokémon Go with great gusto: “ Why Pokemon Go shows the future of learning gamification.” I’ll look more closely at discrimination by design – in software and in algorithms – in the final article in this series.)

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