A Dictionary For 21st Century Teachers: Learning Models & Technology
TeachThought - Learn better.
FEBRUARY 9, 2015
A useful example of flow from Diane Ackerman’s Deep Play: “In Bone Games , climber Rob Schultheis recalls how he felt descending a mountain after a harrowing near-death fall: “The person I became on Neva was the best possible version of myself, the person I should have been throughout my life. Gamification.
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