Remove Game-Based Learning Remove Learning Remove PLE Remove Technology
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How edtech supports the success of the Nordic Education

Neo LMS

Of particular interest, I thought, was Finland’s focus on early childhood learning — what they call ECEC (Early Childhood Education and Care). Student involvement and game-based learning. The reason for this popularity is the principle that ECEC adheres to: learning through play. The Finnish example.

EdTech 258
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Games for girls

Learning with 'e's

Check out this little gem from Dan Kennedy on the VLE/PLE debate. Here is the title and abstract: Playing Games: Do Game Consoles have a Positive Impact on Girls’ Learning Outcomes and Motivation? Over time game consoles and video games have been portrayed as a male oriented technology.

PLE 57