Remove Assistive Technology Remove Outcomes Remove Robotics Remove Technology
article thumbnail

An Inside Look at the Edtech Purchasing Process

edWeb.net

How do you approach purchasing education technology tools? Howard and Noakes: Howard encouraged educators to ask for documented and validated positive learning outcomes with actual kids. Dr. Ayanna Howard is Chief Technology Officer (CTO) at Zyrobotics, an educational technology company, and the Linda J. and Mark C.

EdTech 40
article thumbnail

What’s New: New Tools for Schools

techlearning

The software takes advantage of Casio’s Natural Display technology for input and output of mathematical expressions. The deal pairs ENA’s comprehensive infrastructure technology and support services with CatchOn’s unique software as a service tool that delivers essential data about ed tech usage in U.S.

Tools 54
article thumbnail

Increasing Engagement, Creativity, and Innovation with Minds-On/Hands-On Activities

User Generated Education

The characteristics and qualities of experiential-based minds-on/hands-on activities include: Open Ended Tasks Presented – “Open-ended tasks have more than one right answer, solution or outcome and can be completed in more than one way. Board Game Piece Board Game Piece New Tool Note Chute Robot.

Robotics 387