How Can K-12 Schools Improve Learning Outcomes with Technology?
Kitaboo on EdTech
JUNE 27, 2019
The report further states that by 2025, there would be 15 million users of educational AR worldwide, amounting to a $700 million market. Thus, with digital technology, students can learn at their own pace, try out various activities and learn by doing. Games can be used to liven up classroom teaching.
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