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Textbooks optional: What unbundling and BYOD mean for learning technology

eSchool News

Today’s educators are looking to Chromebooks , smartphones and maker spaces to enhance their teaching. As digital natives, today’s students have grown up with technology integrated into every aspect of their lives, and education is no exception. Enter the age of BYOD. schools have 1:1 device ratios.

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Digital Learning Prospers With the Right Culture

A Principal's Reflections

As of late I have been doing a great deal of work with schools and districts on how to effectively implement digital learning across the curriculum. When it comes to technology in general, the overall goal is to support learning, not drive instruction. This is a problem. How will it be implemented?

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How a Wi-Fi network upgrade can pave the way for digital learning

Education Superhighway

One of the sites badly damaged was Moore Public Schools’ (MPS) technology center – the technology hub for 24,000 students and 36 instructional buildings across the district. The district’s technology director, Jun Kim, knew the internal Wi-Fi network needed an upgrade even before the tornado.

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Ed Tech Vocab: Keeping Up with Trends in Education

eSpark

This means that there are more concepts, terms, and trends in education that teachers need to be aware of - but how do you keep track of them all? Think of it as a cheat sheet to help you learn all you need to know about technology in the classroom! MOOC refers to a massive online open course, a type of distance learning.

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Effective Technology Professional Learning: Leading and Collaborating to Assure Success

edWeb.net

The Center for Public Education found that while over 90% of teachers reported that they engaged in some type of professional development during the year, most found it to be completely ineffective.”. Reid described the drive to give the teachers opportunities to pursue their education. LISTEN TO THE PODCAST.

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The best BYOD tech tools for the Common Core classroom

eSchool News

With just 4 categories and less than a dozen tools, educators can hit a lot of Common Core standards. I recently had the pleasure of spending a few hours in a friend’s classroom where I introduced her students to technology applications that would engage them in “showing what they know” at different points in their learning.

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Big Jump in Use of Games, Videos in K-12 Schools, Survey Finds

Marketplace K-12

Cross-posted from the Digital Education blog. In 2015, 47 percent of K-12 teachers and almost two-thirds of K-5 teachers reported using game-based learning environments in their classes, up from 23 percent of K-12 teachers in 2010. Connect what they are learning to the real world (54 percent).

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