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Best Gamification Tools for Teachers

Educational Technology and Mobile Learning

Gamification is a cross-disciplinary concept that has been adopted in several sectors including marketing, healthcare, professional development trainings, politics, among others. By definition, gamification is "the incorporation of game elements into non-game settings" 1. Students are not even required to login to play Kahoot games.

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Understanding the link between digital literacy, gaming and safety

Neo LMS

There is no universal definition for digital literacy, but we can broadly define it as: “The ability to use digital technology, communication tools or networks to locate, evaluate, use and create information.” ( Source ). Gamification is easier than you think. You can find gamification apps online.

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Top Google News, Tips, and Resources from #ISTE19

Teacher Reboot Camp

This year’s conference highlighted so many ways to use Google to engage learners and make grading, assessment, feedback, pbl, gamification, student engagement, collaboration, student choice, and student voice easy to do! I have shared a list of Google Gurus in this post. Summary of Top Google Tips and Updates.

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3 Creative Teaching Resources That Save You Time and Money

Ask a Tech Teacher

Some of the most effective educational tools come in the form of apps that are both affordable and simple to use. It’s free for schools with Google Apps for Education, making it a budget-friendly choice that integrates seamlessly with other Google services. Transform assessments into fun learning games with Kahoot!

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How to vet edtech tools to promote success at school for all learners

Hapara

We can begin by scrutinizing our learners’ technology tools and platforms from the lens of inclusion. It’s important to vet edtech tools to verify that they promote access for a wide range of learners. Why I vet edtech tools. Tips to vet edtech tools for accessibility . Gamification option .

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Game On: Teachers Should Continue to Gamify Classrooms

EdTech Magazine

Get Your Gamification On. Several years ago, gamification was an emerging trend and even named one of the Horizon Report’s Top 10 things driving educational change. Of course, you don’t need an actual game or app to use elements of gamification in the classroom. Gamification allows teachers and students to connect.

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How to Gamify Professional Development

EdTech Magazine

Several technology-based tools can take PD to the next level, boosting problem solving and communication between staffers and inspiring teachers to use those educational tools to create their own student-facing lessons. Digital breakouts, which use Google Forms among other tools, represent a type of gamification.

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