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Among Us Classroom Style: Another Case for Game-Based Learning

User Generated Education

I cannot adequately express how grateful I am for educators’ generous and giving personalities as well for the social media platforms where they share resources and ideas. Since I know how much my learners love Among Us , I did an internet search for its use in classroom settings.

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#05: 5 Ideas for Using Game-Based Learning in your Classroom Today

The CoolCatTeacher

Get a free 45-day trial of SmartLab for Game Based Learning. SMART Learning Suite is today’s sponsor. Register for my free Differentiating Instruction with Technology webinar sponsored by SMART Learning Suite next Thursday, February 9 at 4pm. Mini Games. Use Game Mechanics. Adventure Paths.

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10 Awesome Courses To Improve Your Online Classroom

The CoolCatTeacher

3 – Social Media Tools in Teaching – Using Them the Right Way I’ve seen social media used in ways that aren’t very safe or effective. For example, when teachers post their video conferencing links publicly on social media, they are unknowingly allowing unwanted attendees to enter their online classrooms.

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20 Ways to Personalize Your Learning This Summer

The CoolCatTeacher

Blended Learning In my opinion, the best 21st-century classrooms are “bricks” and “clicks,” blending together the best of face-to-face and online. Blended learning is not new. Research around the pedagogy of effective blended learning will help you understand how to effectively combine your physical classroom and your online classroom.

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7 Digital tools for student engagement across all grade levels

Neo LMS

To engage students, we need tools that work well regardless of where learning is taking place — hybrid, virtual or in-person. Presentations can have sound, hyperlinks, social media buttons and so much more. Gimkit is one of many game-based learning tools available and it has been a favorite of my students each year.

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10 Ways to Rejuvenate and Learn This Summer

The CoolCatTeacher

And when you’re ready, consider how to bring your passions (and your students’) into the classroom with passion projects and student interest projects. As you do, consider how to bring these types of interests into your classroom. Personal interests engage students in learning. Personal interests engage students in learning.

Learning 421
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Cybersecurity to Be Taught to K-8 students across North America for Free

eSchool News

Cyber Legends intends to change that with engaging, curriculum-aligned lessons, masked as a fun video game. The game teaches kids about passwords, identity theft, scams, phishing, cyber bullying, sexting, social media issues and much more. and Canada. All trademarks are the property of their respective owners.