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Best Learning Apps of 2015

Graphite Blog

2015 was another great year for learning apps. They can browse through posted projects or templates for ideas of what's possible or watch how-to videos. The Robot Factory by Tinybop. This sandbox app lets students design robots, leveraging play to spark interest in engineering. iBiome -- Wetland.

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How to program greater diversity among Mississippi’s computer science grads

The Hechinger Report

Makenzie, Mariah and Makayla are triplets who, by the age of 13, have created websites, programmed a handheld Raspberry Pi computer and given orders to a small, white robot called Sphero. Makenzie believes that since the world is constantly changing, she needs to know how to fix things, like cars with advanced electronic technology.

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Matching funds pair robots, underserved classrooms

eSchool News

Dollar-for-dollar match brings robots to classrooms teaching computational thinking. Wonder Workshop will match one dollar for every dollar donated towards funding projects that bring the Dash & Dot robots to schools in need. Dash & Dot are robots with personality and capability.

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How one educator made computer science a “must” during COVID

eSchool News

Since 2015, when the government mandated that computer science be integrated into grades K-8, Nick has spearheaded the adoption of computer science education across classrooms including with robots, microcontrollers, and block-based coding apps like Scratch.

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How to Overcome Apathy and Disillusionment When Standardized Tests Fail Kids

Edsurge

In 2015, when I started teaching American Literature at McClarin Success Academy, I knew I had an opportunity to break the stigmatization of at-risk youth. Our team collaborated to determine how mastery was achieved for each of those standards, and developed sample tasks for each level of mastery on a given standard.

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5 tips for teaching preschoolers coding before reading

eSchool News

Early learning experts agree that the five areas of child development are physical, social, emotional, thinking, and language; however, many people disagree on when and how to introduce these concepts to younger learners. Next page: How to create the best coding experience for younger children).

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K-12 Educators and Administrators: Share Your Ed-tech Pilot Approach

Digital Promise

8 PM ET, March 27, 2015. That’s also why we are crowdsourcing ideas from the many outstanding schools and districts across the country on how to run results-based ed-tech pilots. So our STEAM Studio teachers are going to pilot a new robotics product in 4th, 5th, and 6th grades. " Aileen Owens. ” Eian Harm.

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