Remove Assessment Remove Gamification Remove Student Engagement Remove Video
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7 Digital tools for student engagement across all grade levels

Neo LMS

As we head into the spring, we may notice a decrease in student engagement. For some students, there have been midterm exams, extended school breaks, or we find ourselves in the middle of standardized testing season. Students should also be part of the process of deciding on different tools to try.

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How to set up a classroom gamification level system

Neo LMS

For learning to be efficient and produce long-lasting effects, it should be engaging. The more learning resembles a game, the more appealing it will be, which is the concept behind gamification. Competitions, leaderboards, and awards are important gamification elements. Why set up a classroom gamification level system?

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12 Innovative Digital Tools to Engage High School Students

Ask a Tech Teacher

Here are twelve recommended by the Ask a Tech Teacher team: 12 Innovative Digital Tools to Engage High School Students In the ever-evolving landscape of education, keeping students engaged can be a challenge. These platforms turn mundane quiz sessions into lively, engaging competitions that students look forward to.

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How an LMS can help teachers keep older students engaged

Neo LMS

So let’s explore how teachers can harness edtech resources, with a focus on school learning management systems, to maximize their limited time and supplies, while also delivering a more engaging, personalized experience for middle school students. How an LMS can help teachers keep older students engaged.

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10 Awesome Courses To Improve Your Online Classroom

The CoolCatTeacher

In a flipped classroom, students watch lectures and other lesson content on video. Afterward, during the actual class time, students work on problems with their teacher’s help. When video conferencing with your students, your engagement time is more limited, and therefore more valuable.

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NY Times article discusses engagement and gamification

Ascend Math

The article is well worth reading for its smart discussion of “engagement” and “gamification.”. Readers who attended school in the pre-laptop era may have played classroom games like multiplication bingo, an offline exercise in which students win acclaim or prizes for being the quickest to remember their times tables.

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5 ways to teach like a pirate

eSchool News

However, studies suggest that a significant percentage of students feel disengaged in their learning, posing a challenge for educators. As teachers strive to adapt their instructional methods to nurture student curiosity and drive deeper student engagement, the principles outlined in Teach Like A Pirate offer valuable insights.