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What it Takes to Integrate Robotics and Coding into the Classroom

EdTech Magazine

What it Takes to Integrate Robotics and Coding into the Classroom. It starts with a game of Robot Turtles, a board game by Thinkfun that’s being used at Hubbard Woods School in Winnetka, Ill., Within HWS and District 36’s other four schools, this is the first step of a journey that will touch on coding and robotics at each grade level.

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K–12 Educators Embrace Ingenuity and Adaptation to Prepare Students for the Future

EdTech Magazine

The extent of change that we’ll see from robotics, artificial intelligence and the like is both incredible and unsettling. Some deliver hands-on experience in areas such as robotics and coding. Others deploy monitoring tools to give students access to the latest digital resources, while also keeping them safe. by Ryan Petersen.

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Sphero Announces Acquisition of LittleBits to Expand K–12 Robotics Tools

EdTech Magazine

Sphero Announces Acquisition of LittleBits to Expand K–12 Robotics Tools. Sphero , one of the leading companies in K–12 classroom robotics, announced its acquisition of littleBits , inventor of the electronic building blocks for science, technology, engineering, art and math learning, on Friday, Aug. eli.zimmerman_9856.

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Rocket Mortgage Classic: Students Use Ed Tech to Further Their STEM Education

EdTech Magazine

While professional golfers drove their way down the green at the PGA Rocket Mortgage Classic in Detroit, shouts from excited students could be heard coming from a large white tent where kids were hard at work building miniature robotic Lego golfers. Students Build and Program Robots in Problem-Solving Challenge. The caveat?

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School STEM Labs Inspire Students, Power Innovation

EdTech Magazine

Thomas School near Seattle hopes to encourage students to develop a passion for science, technology, engineering and math (STEM) by starting them young and engaging them with cool, new learning spaces featuring robots and 3D virtual reality computers. Robots and Virtual Reality Provide Hands-On Experience.

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Top K–12 Tech Tools for Teaching STEM

EdTech Magazine

Makerspaces have also become a way to create easily accessible STEM learning opportunities. . Teq offers courses on 3D printing, Arduinos robotics and more, and tells you what you should consider before bringing this technology into the classroom. Robotics kits: Products like the Sony KOOV and HamiltonBuhl’s HB Invent!

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ISTE 2019: 10 Keys to the Future of STEAM Education

EdTech Magazine

During her “ STEAM to the Future: What’s Next in STEAM, Design and Making ” presentation, Martinez first provided context for the evolution in learning, explaining that as recently as 50 years ago, computer technology was not accessible to the masses. JOIN THE CONVERSATION: Follow @EdTech_K12 on Twitter for continued ISTE 2019 coverage.

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