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Fostering Powerful Use of Technology Through Instructional Coaching

Digital Promise

Last summer, we began an exciting pilot project to understand whether instructional technology coaching ultimately leads to closing the digital use divide in the classroom. To address this divide, it is necessary yet insufficient to ensure all schools have access to the internet and devices.

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20 Years of Student Feedback Drives Digital Learning

edWeb.net

Watch the Recording Listen to the Podcast Can you guess what students said was their most-used mobile device in 2003? In 2014, only one in four students had direct access to technology in class. Today, 95% of high school students access schoolwork on their smartphones whenever and wherever they need it. Hint: It burned.

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Characteristics of The 21st Century Classroom

Educational Technology and Mobile Learning

When I embarked on my teaching journey back in 2003, the landscape of the classroom was quite different from what we see today. It’s a transformation that’s been largely driven by the unprecedented pace of technological advancement. And guess what?

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What Is Universal Design for Learning ?

Educational Technology and Mobile Learning

UD aims for inclusive access to architectural spaces for all users. 2003), and Universal Instructional Design (UID; Silver et al., 2013) define UDL as “a set of principles and techniques for use in the classroom along with the design of accessible instructional materials.” To start with, Courey et al.

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U.S. K-12 Educational Technology Policy: Historical Notes on the Federal Role

Doug Levin

” This letter marked the launch of the implementation of the first federal program dedicated to ensuring universal access to information and communications technology for improved teaching and learning in the nation’s schools. Department of Education’s national educational technology plans.).

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4 Awesome edtech solutions for making students fall in love with reading

Neo LMS

Americans spend an average of 17 minutes per day reading for personal interest; in 2003, the average reading time was 22 minutes. Technology might come in handy in this case. Contrary to conventional wisdom, technology is a friend, not a foe of books and reading. This is an app especially designed for kids of 12 and under.

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What does the ‘metaverse’ mean for education?

The Hechinger Report

It’s the future, the next big frontier of the internet, if you ask technology CEOs or researchers. Experts say much of what we see marketed as the metaverse from education technology companies isn’t actually the metaverse. That may be because there’s no clear consensus on what the term means. It’s a misused term,” Platt said. “I

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