Remove library tag assistive-learning-tools
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What is Digital Accessibility? (And Why It’s Crucial at Schools)

ViewSonic Education

Read on to learn about what digital accessibility is and why it’s essential for all academic institutions, or explore ViewSonic’s collection of Education solutions for the modern classroom. . Video content will now often display subtitles or closed captions in order to assist those with hearing impairments.

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7 Games to Play in the Classroom with an Interactive Whiteboard 

ViewSonic Education

Read on to learn about 7 games to play in the classroom with your students or explore ViewSonic Education Solutions. . Classroom games educate in ways that allow students to forget they’re learning. . Keep reading to learn about seven of the very best whiteboard games for boosting learning outcomes. .

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A Thinking Person’s Guide to EdTech News (2017 Week 28 & 29 Editions)

Doug Levin

.” that by 2019 half of all high school classes will be taught over the internet ; Raised questions about a new study on personalized learning ; Added four new incidents to the K-12 cyber incident map ; and. Tagged on: July 20, 2017 Are iPads and laptops improving students’ test scores? Enter personalized learning (PL)."

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4 Ideas to Help You Start a Blog and Write Consistently

The Principal of Change

For this, blogging is a great tool not only to synthesize your learning but to also catalog it into a type of library. For more articles, you can check out my “blogging” tag. ). .” For more articles, you can check out my “blogging” tag. ). 3 Ideas to Help You Blog.

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Experiences in Self-Determined Learning: Moving from Education 1.0 Through Education 2.0 Towards Education 3.0

User Generated Education

It is titled Experiences in Self-Determined Learning and can be found at [link]. Self-determined learning or heutagogy is fast gaining interest from educators around the world interested in an evidence-based approach to learning. This edited book is the perfect primer on self-determined learning or heutagogy. The Basics.

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BreakoutEDU: More Than a Time-Filling Game

Shake Up Learning

The post BreakoutEDU: More Than a Time-Filling Game appeared first on Shake Up Learning. Think of BreakoutEDU as an escape room game for your classroom, aligned with your learning goals. Jump in on the conversation in the Shake Up Learning Community and ask questions or share your favorite ideas! This brings me to BreakoutEDU.

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Unconventional Research Sites to Inspire Students

Ask a Tech Teacher

The exception is BrainPOP — there are no ads, but it requires a hefty annual fee: BrainPOP Fremium BrainPOP is a collection of three-five minute animated movies, learning games, quizzes, and interactive activities for grades 3-8 addressing a wide variety of topics such as math, science, social studies, health, art, and technology.

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