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3 ways educators leverage gamification strategies

eSchool News

Carrie Rosenberg, a fourth grade teacher at Community Christian School, notes that gamification is one of the biggest education trends right now. According to ISTE, “gamification is about transforming the classroom environment and regular activities into a game.”

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What Is Gamification, and Why Is It Trending in K–12 Schools?

EdTech Magazine

Educators work hard to set students up for success in a world that is increasingly digital. A 2018 report by the Institute for the Future and Dell Technologies estimated that 85 percent of children entering today’s K–12 schools will eventually find themselves in jobs that don’t currently exist, making educators’ jobs even more challenging.

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Edtech Trends From 2020 And Beyond

Ask a Tech Teacher

I can tell from experience that it’s a prerequisite for a teacher to follow trends due to the fast-changing market and nuances of working with young professionals with a progressive mindset. 6 Edtech Trends to Keep an Eye On. Below you’ll find 6 tech trends that are must-have in 2020 and beyond. Gamification.

Trends 282
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10 Popular Educational Trends and What You Need to Know

Waterford

It’s tough to know exactly what the upcoming school year will look like, but by keeping up on current trends in the educational sphere, you can return to school next year informed, whether you’re in a classroom or teaching at a distance. Gamification. Trends in Neuroscience and Education, March 2019, 14, pp. Digital Citizenship.

Trends 304
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6 eLearning Trends in Custom eLearning Solutions

It isn’t possible to talk about trends in digital learning without talking about the “digital” part first. Most articles on trends discuss mobile, augmented reality, virtual reality, LMS options, apps, and authoring software. It won’t be enough that gamification and AR/VR can make learning engaging. It is what everyone expects.

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The Future of eLearning - 10 Trends To Be Aware Of

ViewSonic Education

To that end, we’ve identified 10 trends that we believe indicate the future of eLearning and its role in the classroom. Already, the major eLearning platforms are offering adaptive learning services, and there’s no reason that the trend won’t continue for the foreseeable future. Gamification. Social Learning.

Trends 397
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3 tools that foster gamification in my 4th grade classroom

eSchool News

Key points: Gamification can encourage students to take ownership of their learning Discover the different gamified resources one teacher uses to engage students See related article: Are you teaching with Minecraft and Roblox? You should be Gamification is one of the biggest in education trends right now in education.