article thumbnail

What is Gamification in Education? 6 Ways to Gamify Your Classroom

ViewSonic Education

As long as it’s not in the context of a certain horror film franchise, but rather in regards to gamification in education, then the answer is probably, “sure!” Long story short, that’s how gamification in education came to be. What is gamification and what are its advantages? Do you want to play a game?

article thumbnail

How robotic gamification helped my elementary students love STEM

eSchool News

This is especially the case for students in inner-city schools where technology is inevitably scarce due to systemic factors beyond the students’ control. Educators have found a solution to this problem: gamification. Automation – Automation uses technology to complete tasks with as little human interaction as possible.

Robotics 123
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

10 Awesome Courses To Improve Your Online Classroom

The CoolCatTeacher

5 – Technology and Students with Special Needs Students with special needs can thrive if you know how to use the tools to help them succeed. As a mother of children with learning differences, I have personally found a wide variety of tools (available by all subject areas) that have helped my own children learn via technology.

Course 349
article thumbnail

How Can Technology Help Improve Teaching Efficacy in a Classroom?

Kitaboo on EdTech

With EdTech gaining ground, educational institutions, including schools and higher education institutions are increasingly leveraging the advances in technology to support their classrooms. For instance, gamification allows the packaging of lessons in the form of games.

article thumbnail

The Future of eLearning - 10 Trends To Be Aware Of

ViewSonic Education

For those who don’t know what it is, eLearning refers to learning that utilizes electronic means to create a more dynamic and instructive learning environment. Social learning takes the base components of human interaction and group dynamics and applies them to the modern technological age. Gamification. Social Learning.

Trends 397
article thumbnail

5 Steps to Gamify Your Elementary Classroom

The CoolCatTeacher

Heather is passionate about integrating technology in education to amplify student voice, increase communication, and engage students. It’s called Next Level Gamification: [link] Disclosure of Material Connection: This is a “sponsored podcast episode.”

article thumbnail

5 Tech tools every student should have

Neo LMS

Most young adults and older professionals today rely heavily on technology. Understandably, parents don’t want their children to become reliant on technology or become so obsessed with it that they don’t have other non-tech experiences. . Students shouldn’t spend their entire day interacting with technology.

Tools 342