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The Wild and Amazing World of Augmented Reality

Ask a Tech Teacher

Augmented Reality (AR) is exactly what it sounds like — students learn more about what they see. When students unpack learning via augmented reality, they want more, don’t want to leave, and are willing to solve complex math problems and understand deep concepts just so they can see what else comes with augmented reality.

Sony 280
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10 Things To Know about the Future of Blockchain in Education

Doug Levin

I recently availed myself of the chance to join and learn from many of the leading innovators and thinkers in the emerging blockchain industry at the Chamber of Digital Commerce’s DC Blockchain Summit 2016 , which billed itself (accurately, I think) as “a dialogue at the intersection of industry, regulation, and innovation.”

Education 281
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eLearning Brothers Expands Family with Two Corporate Training Acquisitions

Edsurge

Founded in 2009 and based in American Fork, Utah, the company has amassed 1,500-plus games, quizzes and templates to sell to corporate clients in search of more compelling digital learning materials for employees. Trivantis has served businesses, government agencies and educational institutions in more than 125 countries.

Training 107
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Tech Apprenticeships Shift the Costs of Higher Ed From Students to Employers

Edsurge

For decades, companies have offered more or less the same deal to Americans in search of office jobs: You pay for your own higher education and skills training, and then we’ll consider employing you. Members include Walmart, Sony and T-Mobile. they have mostly been reserved for the skilled trades.

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This Workforce Partnership Trains Tech Talent. Can It Boost Civic Engagement Too?

Edsurge

The PilotCity co-founder describes the company as a “city innovation engine powered by education.” Over the past six years, Lee has been testing programs that connect education, workforce and civic engagement opportunities. Roughly 200 local employers, including Kaiser Permanente, OSISoft, Sony and Typeform, have also participated.

Training 114
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7 VR Glasses for Young Pioneers of Virtual Worlds

Fractus Learning

The educational opportunities of VR glasses are (virtually) boundless. These immersive experiences inspire kids and offer new ways to learn about history, geography, art, science, engineering, technology and more. With outstanding sound, great graphics and true mobility, the HTC Vive is an awesome gateway into the virtual universe.

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Android Apps for the understanding level of Bloom's

Kathy Schrock

This is a re-posting of a blog post of August 5, 2013, which originally appeared on the now-defunct Sony Education Ambassadors site. On July 7, 2015, I provided an overview of Bloom's Revised Taxonomy and include a set of Android apps and Web sites that could be used to support teaching and learning at the remembering level.

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