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The pivotal role of edtech in the hybrid classroom

Neo LMS

They were unprepared for the vast impact the virus would have on how students learn and education settings operate. Unfortunately, with most children still not back in the classroom and a second wave upon us, schools, students, and educators must be ready for the further impact that this will have.

EdTech 348
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Reaching edtech harmony in your classroom

eSchool News

While diverse edtech products promise innovation, they simultaneously pose challenges. Educators, learners, instructional technology coaches, and IT/edtech staff are grappling with the complexities of managing an ever-expanding arsenal of disconnected digital tools. Finally, there’s also a drive toward more community and outreach.

EdTech 103
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How to Gamify Professional Development

EdTech Magazine

How to Gamify Professional Development. MORE FROM EDTECH: Check out how K–12 teachers can gamify their classroom. Introduce Gaming in the Classroom Through Digital Breakouts. Digital breakouts, which use Google Forms among other tools, represent a type of gamification. eli.zimmerman_9856.

How To 392
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15 Edtech items to include in your back-to-school checklist for teachers

Neo LMS

We need to update lists accordingly and include our edtech tasks. . 15 Edtech items to include in your back-to-school checklist for teachers. Here are fifteen items related to edtech that will help you organize your classes in no time: 1. This way, everybody knows what to expect and how to behave online and offline.

EdTech 369
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5 Steps to Gamify Your Elementary Classroom

The CoolCatTeacher

Heather Marrs shares how to get started with gamifying your classroom From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter How could you take your whole elementary classroom year and gamify it? What if you can reach those strugglers by making a classroom on mission?

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4 Awesome edtech solutions for making students fall in love with reading

Neo LMS

4 Awesome edtech solutions for making students fall in love with reading. Authors threw in some gamification, as readers receive badges and rewards as they carry on with their reading. It is a digital publishing studio that allows kids to write and illustrate their own books in the classroom. Other users have to pay $7.99

EdTech 261
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64 predictions about edtech trends in 2024

eSchool News

As we wave farewell to 2023 , we’re looking ahead to edtech trends in 2024 with optimism for education as a whole. In 2023, a new popular kid in town, better known as AI, dominated headlines and prompted debates around how students could abuse–and should use–the generative tool for learning.

Trends 143