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How to Gamify Professional Development

EdTech Magazine

MORE FROM EDTECH: Check out how K–12 teachers can gamify their classroom. Introduce Gaming in the Classroom Through Digital Breakouts. Digital breakouts, which use Google Forms among other tools, represent a type of gamification. How K–12 School Leaders Can Help Incorporate Gamification.

How To 398
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Reaching edtech harmony in your classroom

eSchool News

For increased engagement and collaboration, teachers are relying on new teaching methods such as microlearning and gamification. What’s more, they need to be interoperable and accessible not only on laptops and mobile devices but also on smart boards. Finally, there’s also a drive toward more community and outreach.

EdTech 100
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TCEA 2018: Educators Meet in Austin to Discuss the Future of the Classroom

EdTech Magazine

TCEA 2018: Educators Meet in Austin to Discuss the Future of the Classroom. This annual event brings together educators, administrators and IT leaders to discuss innovative tips on everything from professional development and classroom tech to thought leadership on accessibility. meghan.bogardu…. Mon, 01/15/2018 - 10:32.

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8 Biggest Reasons Why Teachers Prefer eBooks in Classrooms

Kitaboo on EdTech

Over the last ten years, eBooks in classrooms have become an indispensable part of the education system. Blackboards have been replaced with virtual whiteboards, projectors have made a permanent place for themselves in classrooms, and printed books are increasingly being replaced with eBooks. Download Now!

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How to Use Digital Textbooks in the Classroom

Kitaboo on EdTech

The use of digital textbooks in classrooms is growing in the face of the easy availability of smartphones and the Internet. The idea and practice of using digital textbooks in classrooms represents a new trend in education. They are also more flexible and new apps and downloadable content is constantly being developed.

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Gamification for the Win! Escape from Detention

The Daring Librarian

Download the (free) game and try your hand at “springing” the student from captivity while avoiding myriad pitfalls. Players maneuver detention-serving digital students around time-based obstacles (desks and other students) inside of classrooms. Download Escape! Escape is available for iPhones , iPads , and Android systems.

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Our favorite mobile apps: Appy Hour on the Future Trends Forum

Bryan Alexander

Instead, we hosted an “Appy Hour”, a session where we invited participants to simply share their favorite mobile app for learning. (The idea came up during the June 7th Forum discussion. Nearpod – for classroom presentation and interactive exercises. gamification. Kudos to the community for thinking of it!).

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