Remove Blended Learning Remove Data Remove Flipped Classroom Remove Gamification
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7 e-learning trends for educational institutions in 2017

Neo LMS

Whether they used online courses as a stand-alone teaching technique – or as part of a blended learning environment – teachers did their best in delivering the best education they could. Without further ado, here are seven e-learning trends that could shape the edtech landscape in 2017: Gamification.

Trends 150
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Current Trends in Education

eSchool News

But looking at 2024, here are some current trends in education: Technology Integration: Continued integration of technology into classrooms, with a focus on online learning, educational apps, and interactive tools. Social-Emotional Learning (SEL): Increased emphasis on social-emotional learning to support students’ well-being.

Trends 52
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SEL and Classroom Culture In an Age of Distance Learning

Edsurge

Classroom learning and management all begin with relationships, and SEL can guide the relationship and community building process. Any connected educator has heard buzzwords like flipped classroom, gamification, social-emotional learning (SEL), differentiation, and personalized learning.

Edmodo 210
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Using Google Forms to Streamline Feedback & Document Growth

techlearning

If you really love what you see and want to take this type of Google Form to the next level, check out this article I wrote for EdSurge about how I took this type of Data and created a student-tracking system to share with students so they can take part in their own growth. Below is the show. Read more at Teched Up Teacher.

Google 40
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4 Important Lessons from 15 Years in EdTech

Gaggle Speaks

I constantly play contrarian with our marketing team around using the latest education lingo: Project-Based Learning; Web 2.0; Collaborative Learning, 21st Century Skills; Blending Learning, Student Engagement, MOOC; Flipped Classroom; Gamification; Big Data. The list goes on and on.

EdTech 40
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4 Important Lessons from 15 Years in EdTech

Gaggle Speaks

I constantly play contrarian with our marketing team around using the latest education lingo: Project-Based Learning; Web 2.0; Collaborative Learning, 21st Century Skills; Blending Learning, Student Engagement, MOOC; Flipped Classroom; Gamification; Big Data. The list goes on and on.

EdTech 40
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Taking Student Voice Beyond The Classroom

techlearning

At the same time I started the Innovation Lab in 2016, I was invited to a gamification conference at UPenn. When we think about how to best introduce students to “new collar” jobs and 21st century skills, what could be better than to introduce them live to a data scientist over Skype? It’s why I’m so excited about this partnership.