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8 Websites that Explain Elections

Ask a Tech Teacher

The first five explain elections in general and the next three teach the process through gamification. C-Span resources can be accessed directly from the website or via a downloadable radio app, iTunes, iPhone, Android, or Blackberry. The game includes teacher resources and related Standards. website, radio app, podcast.

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Gamification for the Win! Escape from Detention

The Daring Librarian

Escape is available for iPhones , iPads , and Android systems. From Detention for Android or iOS. Producing the game in Corona makes it cross-platform, so it’ll work on iOS, Android, the Kindle Fire and the Barnes & Noble Nook. Again, I played it.and it''s NOT EASY -- but I really want to make it to the library!

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12 Websites that Explain Elections

Ask a Tech Teacher

The first five explain elections in general and the next three teach the process through gamification. C-Span resources can be accessed directly from the website or via a downloadable radio app, iTunes, iPhone, Android, or Blackberry. The game includes teacher resources and related Standards. website, radio app, podcast.

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6 Benefits of Immersive Learning with the Metaverse

ViewSonic Education

Support for macOS and Android will follow, meaning it will be able to be used on desktop or laptop computers and smartphones or tablets without the need for any other accessories. In general, the current generation of students is more likely to engage with gamification elements or with social media platforms.

Learning 327
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Top 10 Digital Tools for the Classroom

Kitaboo on EdTech

Content published via KITABOO is accessible both online and offline and works across platforms & devices (iOS, Android, Windows). KITABOO is one of the best digital tools for the classroom because its content is designed for bite-sized learning with knowledge nuggets, interactive assessments and gamification. You May Also Like.

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Orientation Inspiration 2017

NeverEndingSearch

Gamification. And there seem to be a few go-to digital tools to support engagement, discovery and setting a fun and participatory tone for what library (and the librarian) looks like. For her DIY approach, We use videos, QR codes, a Google Form and Flubaroo to introduce freshmen to our high school library. Engagement.

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Technology in the Classroom: The Complete Guide

ViewSonic Education

Depending on the material being presented, computers also present an opportunity for adding more media to lessons, gamification, and connectivity with either classmates or instructors. A desktop is often part of a resource center for younger grades where it’s not yet appropriate for each student to have their own laptop.). Direct link?