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MinecraftEdu Creators Struggle to Find a Second Hit

Edsurge

billion in 2014, it bought out TeacherGaming’s rights and created its own version two years later. The company creates a curriculum and lesson plans around each game and offers learning analytics, showing how games are being used. After Microsoft acquired Minecraft for $2.5 That marked a momentous turning point for the company.

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The Stories We've Been Told (in 2017) about Education Technology

Hack Education

This series is meant to serve in-depth exploration of the events of the past year and an analysis of how these events shape the way in which we imagine and prepare for the future of teaching and learning. The Top Ed-Tech Trends of 2014. The Common Core State Standards. Learning to Code. Online Learning.

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The 100 Worst Ed-Tech Debacles of the Decade

Hack Education

You can read the series here: 2010 , 2011 , 2012 , 2013 , 2014 , 2015 , 2016 , 2017 , 2018 , 2019. Boundless’s materials have been archived by David Wiley’s company Lumen Learning. Perhaps the district didn’t know what New York City learned when it audited its old data portal : it found that less than 3% of parents had ever logged in.

Pearson 145
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Top Ed-Tech Trends: A Review

Hack Education

But I’ve purposefully called this series “trends” because I like to imagine it helps defang some of the bulleted list of crap that other publications churn out, claiming that this or that product is going to “change everything” about how we teach and learn. The Top Ed-Tech Trends of 2014. Learning to Code.

Trends 40
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Hack Education Weekly News

Hack Education

” Via Chalkbeat : “They rejected multi-state Common Core exams. The learn-to-code company Treehouse has launched “Techdegrees,” “a guided-learning experience designed to prepare students for entry-level developer jobs at companies across the country.” – this time in science.