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Ed Tech News, a New Podcast, and the Hack Education Roundup!

The Learning Revolution Has Begun

The bill will be a massive revisions to the Elementary and Secondary Education Act. According to the report, 38% of kids in this age range are playing mobile games, up from 8% in 2009. ETAN has already issued an alert that the proposed legislation does not contain language about the "Achievement Through Technology and Innovation Act."

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Education Technology and the Power of Platforms

Hack Education

I’d love to provide a link but Andreessen deleted his blog in 2009. Pearson promises “personalization” through its “adaptive learning” products, for example. (It million devices shipped to primary and secondary schools in the US last year – that’s up from 50% in 2015.

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What's on the Horizon (Still, Again, Always) for Ed-Tech

Hack Education

The topic names have been modified “for consistency,” the report’s authors say (although I’m a little unclear about some of these choices – how are “mobile learning,” “tablet computing,” and “bring your own device” separate technological developments? Mobile Learning.

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The 100 Worst Ed-Tech Debacles of the Decade

Hack Education

With all the charges of fraud and deceptive marketing levied against post-secondary institutions this decade — from ITT to coding bootcamps, from Trump University to the Draper University of Heroes — we might ask if, indeed, this is the way it works now. In 2009, Techcrunch named the laptop one of the biggest flops of that decade.)

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