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Resources from Miami Device

Learning in Hand

Create Multimedia eBooks in a 1 iPad Classroom by Wesley Fryer Enhanced eBooks on iPads, iPhones and iPod Touches can include audio, video, and interactive animations in addition to digital text, images and links. Using gamification, the most motivational aspects of games in non-game settings, has changed the game of school.

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Learning Revolution - Week's Free Events - Libraries Change Lives - Global Citizens - Great Keynote Recordings - NMC Weekly Top Ten Stories

The Learning Revolution Has Begun

Wednesday, March 26th at 6pm Common Core Tech Conference - Virtual Edition , By popular demand we at OpenEd are offering our free Common Core Tech conference virtually. Again the focus is on how ed tech can help with addressing the challenges of the Common Core. For more information, click here.

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2016 Global Education Conference - 53 Live Sessions on Tuesday, Day Three!

The Learning Revolution Has Begun

We are partnering with Chrome Warrior and using their gamification platform to provide an enhanced professional development experience for Global Education Conference attendees. We are ready for another great day of sessions and keynotes! IMPORTANT NOTES: Simple instructions on joining the conference for newcomers: [link]. Gaudino, Ed.D.

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WHAT’S NEW: NEW TOOLS FOR SCHOOLS

techlearning

Users can also use the NEO advanced features such as automation, gamification, learning paths, and competency-based learning directly from the Windows App. Big Universe is now available in the U.S. exclusively through FuelEd. TCI BRING SCIENCE ALIVE!

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A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

You may remember Stanford History Education Group (SHEG) for its groundbreaking and utterly depressing report, Evaluating Information: The Cornerstone of Online Civic Reasoning. In the November 2016 Executive Summary , the researchers shared: When thousands of students respond to dozens of tasks there are endless variations.