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Design Thinking Process and UDL Planning Tool for STEM, STEAM, Maker Education

User Generated Education

In deciding what resources you need based on the learners you have, you may first need to determine how your learners learn best, what projects you plan to do, how you can set up a makerspace in your classroom, and much more. This is typically done by sharing documentation of learning and final reflections through social media.

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5 Strategies to Engage Learners Around Flipped Instruction

Catlin Tucker

As teachers transitioned back into classrooms, many abandoned video in favor of live instruction. Even though the flipped classroom encouraged teachers to record lectures and mini-lessons to send home with students for homework, video can be woven into the class period to shift control from teacher to learner.

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When Education Is Designed for All Learners

Edsurge

She plans instruction for four separate grade levels—second through fifth—and two different subject areas—math and ELA—while also deciding which classroom technology is best suited to each day’s lesson. EdSurge: How do you bring the principles of UDL into your classroom—with or without the help of technology? How does she do it?

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The Station Rotation Model Tip # 4: Encourage Offline Student Collaboration Using Talking Chips

Catlin Tucker

This is an easy way to promote student choice in the classroom and allow the conversation to feel more natural and free-flowing. Teachers indicate who the conversation captains are by putting an asterisk next to their names on whatever document they use to project the student groups.

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Back to School with Choice Boards – SULS0121

Shake Up Learning

In this episode, Kasey shares her best tips and ideas for creating and using digital choice boards in the K-12 classroom. You’ll learn some of the common misconceptions about creating choice boards, but most importantly, you’ll learn how to get started with utilizing the choice board for your classroom. Click To Tweet.

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Embrace Flexibility with Universally Designed Blended Learning

Catlin Tucker

The variety of humans in a classroom is remarkable. When working with Dr. Katie Novak on UDL and Blended Learning , we provided an example of transforming an Engage NY/Eureka elementary math lesson into a choose your learning path adventure. Google Documents or Google Slides). 3 Choose Your Learning Path Adventure.

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Universal Design for Learning and Blended Learning: Action and Expression

Catlin Tucker

In my last blog, I focused on the Universal Design for Learning (UDL) principle of representation. In this post, I want to explore the third, and final, UDL principle of action and expression. I highlighted some of the affordances available online that can help students to manipulate digital information to make it more accessible.