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Master Mobile Learning: The Best Corporate Training Apps for On-the-Go Education

Kitaboo on EdTech

The rise of mobile corporate training apps enables on-the-go training and education, allowing professionals to learn on their own schedules and make the most of their time. In this blog, we will discuss the power of mobile learning and explore the best corporate training apps for on-the-go education. Table of Contents: I.

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2016 Global Education Conference - Monday Is Day Two!

The Learning Revolution Has Begun

We are partnering with Chrome Warrior and using their gamification platform to provide an enhanced professional development experience for Global Education Conference attendees. We are ready for another great day of sessions and keynotes! IMPORTANT NOTES: Simple instructions on joining the conference for newcomers: [link].

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2016 Global Education Conference - Monday Is Day Two!

The Learning Revolution Has Begun

IMPORTANT NOTES: We are partnering with Chrome Warrior and using their gamification platform to provide an enhanced professional development experience for Global Education Conference attendees. Monday, November 14th, is day two of the seventh annual Global Education Conference. We are ready for another great day of sessions and keynotes!

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Unlocking Learning: Digital Content for K-12 Education

Kitaboo on EdTech

It incorporates features like mobile learning, active participation, and gamification. This is done using charts, diagrams, elaborate explanations of complex topics, practical solutions, infographics, and case studies. K12 digital learning courses through learning platforms offer immense interactivity and engagement.

eBook 52
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Learning Revolution Free PD - Two Great Library Events - GlobalEdCon Deadline - UNC's Amazing World View

The Learning Revolution Has Begun

The themes are: Increasing Access and Discovery Opportunities; Emphasis on Mobile; Content Management and Technical Infrastructure; and Rethinking the Roles and Relationships of Librarians. Close to 40 presentations in four different strands: Stories for Learning, Games and Gamification, Passion-Driven Learning and STEAM.

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How eBook Publishing Software Enhances Learning and Engagement in Higher Education

Kitaboo on EdTech

With quizzes, interactive case studies, and scenario-based questions, educators can pique a learners interest and keep them eager to learn more. On the other hand, eBook publishing software allows instructors to add various elements to promote active interaction.

eBook 52