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Why Game Based Learning Is the Right Choice for Remote Teaching

Ask a Tech Teacher

Today, because of the changes in education, the use of games to reinforce learning, to teach, and to engage students in their own education has become one of the most effective tools to bridge the gap between school-based and remote learning. It’s called Game Based Learning (GBL).

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How edtech helps students demonstrate learning in more than one way

Neo LMS

When choosing methods and tools to use, it is also important to create opportunities for students to develop social emotional learning (SEL) skills, as they are essential for personal and professional growth. What are some ways to promote more student choice in learning? Read more: 10 DOs and DON’Ts in Project-Based Learning.

EdTech 544
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10 Ways to Rejuvenate and Learn This Summer

The CoolCatTeacher

If I’ve learned anything from my broken foot, it is that there are things only I can do for myself. Personal interests engage students in learning. Learn how to bring those in for students. I have a few games I like and set a timer on my Apple Watch when I sit down to play. Classroom learning can use many games to teach.

Learning 427
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How PS1X in the Bronx Does Digital Citizenship

Graphite Blog

In 2014, Vargas was looking for resources to provide her grades K-5 students and their families with much-needed media-literacy and digital citizenship support. Then she attended an NYCDOE workshop and learned about Common Sense Education's resources. Weave digital citizenship lessons into core content.

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5 Favorite Activities to End the School Year

Ask a Tech Teacher

Common Sense Media’s award-winning Digital Passport is the gold-standard in teaching digital citizenship to grades 3-5 (or Middle School). This free-to-schools online program mixes videos, games, quizzes, and the challenge of earning badges to teach students the concepts behind digital citizenship : Communication.

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Learning Revolution Newsletter - Weekly Free Event Calendar - Conference Keynotes Update - Edcamp USDOE - Digital Citizenship

The Learning Revolution Has Begun

The Learning Revolution Weekly Update June 3rd, 2014 Discovery is seeing what everyone else has seen, and thinking what nobody else has thought. Albert Szent-Gyorgi The Learning Revolution Project highlights our own "conference 2.0" virtual and physical events and those of our over 200 partners in the learning professions.

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6 tips to help start an elementary esports program in your school

eSchool News

Not surprisingly, many of this year’s Top 10 focused on innovative ways to engage students, digital resources, and online and hybrid learning strategies related to post-pandemic teaching. While I have long been a proponent of game-based learning, I had (up until this past year) been skeptical of the role of esports in education.